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Castle Shikigami 21/20/2023 ![]() From that strong foundation, Shikigami 2 finds plenty of opportunity to throw creativity into the mix. ![]() ![]() This is a developer that knows shmups well, and the shooting fundamentals in Castle of Shikigami 2 are rock solid: smooth, fluid movement, weapons that feel weighty and powerful, varied and interesting enemy waves even for popcorn foes, a scoring system that rewards risky, skillful play, and bullet patterns that are chaotic yet intricate. Rather than shooting down some big ship or monster, you beat this boss by successfully destroying all the blocks–all while dodging the intricate bullet patterns you’d expect from a shmup.įreyr is a particularly memorable example, but it’s emblematic of Alfa System’s design approach. (You can destroy red and white blocks by matching, too). Instead, the whole fight is a colour-matching game: a grid of coloured blocks floats down the screen, white ones vulnerable to your standard shots, red to your special “Shikigami” weapon, and yellow only able to be destroyed by lining up four in a row. With a name like that, shoot-’em-up genre conventions, and the few other bosses under your belt by that point establishing the game’s dark fantasy style, you’d probably expect some huge, threatening mech or a Norse god with a shōnen manga twist. ![]() Halfway through the third stage of Castle of Shikigami 2, a boss called “Freyr” shows up. ![]()
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